package flexo.physic;

import flexo.math.Vector;

public class ContactData
{
	public Vector normal;
	public float penetration;
	public Vector contactPoint;
	
	public ContactData()
	{
		penetration = -1;
		contactPoint = new Vector();
		normal = new Vector(0,1,0);
	}
	
	public String toString()
	{
		return "Contact Point: " + contactPoint + "\nNormal: " + normal + "\nPenetration: " + penetration;
	}
}
